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Mega Man toy

I found this painted image of Mega Man that I really liked and wanted to do something inspired by that in 3D and this is the result.
I found the image at Rampaged Reality and the image was painted by Robert Kim.

Why Mega Man?

I've been a fan of Mega Man games ever since I played the first game on the NES back when I was a kid. These games made me want to create game graphics for a living and helped to shape me into the type of gamer I am today.

All models was made in Autodesk Maya
The texturing work was made in Substance Painter
All UV mapping was made in Headus UVLayout
The renders and the 3D web export was made in Marmoset Toolbag